Projects
Orbits
A generative sound installation exploring orbital motion and harmonic relationships through generative sound. Source code can be found on github.com/berkaytok/orbits
View Project →TouchNodes
An interactive performance system using touch-based interfaces for real-time generation. Source code can be found on github.com/berkaytok/touchnodes
View Project →Digital Watershed
An generative composition study of simulating watershed accumulation using Processing and SuperCollider
Source code can be found on github.com/berkaytok/watershed View Project →Audio Reactive Etude
Audio Reactive Etude, made using Ableton and TouchDesigner
Music
About
My work explores the intersection of computational systems and electroacoustic composition, with a particular focus on the emergent patterns that arise from the interaction between algorithmic processes and organic sound materials. Drawing from my background in sound engineering, spatial data science, and intermedia arts, I investigate how polyrhythmic structures can serve as frameworks for organizing both sonic and visual elements in responsive environments. My current research focuses on fine-tuning open source diffusion models for generative music and sound composition, allowing natural phenomena to influence the evolution of computer-generated soundscapes. Through this integration of technology and artistic practice, I seek to challenge traditional boundaries between data, sound, and space, creating immersive experiences that reflect the complex rhythms and patterns found in both natural and artificial systems. Website is under construction.
Contact
Email: berkaytok@gmail.com
GitHub: github.com/berkaytok